Making users engage to your product and using generation to lead them to active in brand messaging, is a basic idea of VRandAR. Pokémon, for instance, is a good example of how excited users acted on reality gaming. Virtual and augmented realities aren’t only work on game, but it is becoming an a must have tool for brands. IKEA has been using VR gaming era since 2016, allow their clients try out different answers via their browsing app.
The VR and AR market is supposed to be worth 27 billion dollars and is anticipated to arrive 209. 2 billion dollars in four years. You can’t deny the flexibility of this technology anymore.